Art

**Art** =J.P. Getty Art Games = []

=Whyville = Whyville was launched in 1999 by Numedeon, Inc. to apply over 20 years of research in education and cooperative learning to develop new web-based tools for education. Whyville is a virtual city, which engages young people in constructive educational activities. Inside Whyville, citizens learn about art history, science, journalism, civics, economics, and really so, so much more. Whyville works directly with the Getty, NASA, the School Nutrition Association, and Woods Hole Oceanographic Institution (to name just a few) to bring engaging educational content to kids. There are countless learning games and activities on Whyville. Introduce Whyville to your students. Registering as a teacher in Whyville allows you to bring your students on and manage their accounts. If you and your class join Whyville, we'd love to hear about your experience. []

= MoMa Art Museum visits = Visit MoMA’s orientation site for teachers to learn about Museum visits for grades K–12 from start to finish, explore lesson topics, and find resources to support your visit. Learn to look closely, discuss art, and think critically. [|Learn] how to bring your K–12 School Group to MoMA for a One-Part or Multi-Part Program []

R.A.F.T. strategy for writing RAFT is a writing strategy that helps students understand their role as a writer and how to effectively communicate their ideas and mission clearly so that the reader can easily understand everything written. [] [] [] []

Khan Academy -- has a Library of videos that covers **K-12 art and art history, math**, science topics such as **biology, chemistry, and physics**, and even reaches into the humanities with playlists on **finance and history**. Each video is a digestible chunk, approximately 10 minutes long, and especially purposed for viewing on the computer. Over 2400 videos. Click on the link below to view the site: []